Microsoft’s ‘Halo Infinite’ Loses Development Head After Delay

In August, developers announced a release delay for Halo Infinite, which was developed for Microsoft (NASDAQ:MSFT) and originally set to launch with the Xbox Series X console in November.

343 Industries head Chris Lee said the team needed more time to work on the title and attributed the delay to multiple factors, including the pandemic’s remote work requirement.

Now Lee confirms to Bloomberg that he is no longer working on the project.

A few weeks after the delay, Microsoft brought in Halo vet Joe Staten to lead the single-player campaign and Pierre Hintze to oversee the multiplayer campaign.

In August 2019, 343 Industries lost creative director Tim Longo and executive producer Mary Olson. The company said the “overall creative vision and production” was still led by Chris Lee.