The video game market may be a crowded place, but Oxide Games has something that sets it apart from many of its peers in the industry. The Maryland-based game developer’s “Nitrous Engine” is a cutting-edge proprietary platform that pushes new limits in creating the immersive digital worlds of its games.
Many developers license existing “off the shelf” software, such as the Unity or Unreal engines, to design their games, but that convenience comes with constraints, says Oxide President Marc Meyer. Your vision for your game is limited by the abilities of the engine you’re using.
But ten years ago, Oxide’s four founders envisioned something different. “We felt like we could make significant contributions to game development through technology,” said Meyer. “We wanted to make a really powerful game engine.”
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